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This page explains the Wielder Attributes, Stats, Star Level, Divine Artifact, Kageso Link, Liberate, Ability, Present, and Closet accessible via the Wielder button in the Tactical Terminal.
Click here to see Wielder Guides. coming soon.
SELECT WIELDER SCREEN
The grid display shows the following:
•Wielder Type (the gray icon to the left of the Wielder’s name)
•Exclusive Kageso icon and Rank (shown as a purple black star icon on the top right corner of the Wielder’s box if the Wielder’s Exclusive Kageso has been acquired)
•Divine Artifact/Relic icon (shown as a Divine Artifact/Relic icon in the top left corner of the Wielder’s box if the Wielder’s Divine Artifact/Relic has been activated).
The tabs on the left side of the Select Wielder screen allow you to show only Wielders of a certain Type/Role while the Attribute dropdown button at the top left allows you to show only Wielder of a certain Attribute.
There are 3 Wielder Attributes: Tough (red fist icon), Deft (yellow boot icon), and Spirit (blue energy bolt icon).
Certain Monsters and Boss Monsters also have Attributes.
Tough counters Deft.
Deft counters Spirit.
Spirit counters Touch.
If your Wielder Attribute counters the enemy Attribute, you gain 2 advantages: you deal 25% increased damage and receive 25% less enemy damage.
These are significant advantages so make use them as much as you can.
However, in the end, it is the Wielder’s final stats that matter. For example, if your best Wielder is disadvantaged in a certain Battle due to the Wielder’s Attribute but has Physical or Magic Power that is more than 25% higher as well as Physical and Magical Defense that is more than 25% higher than your other Wielders, your best Wielder will still be stronger in Battle than your other Wielders even with the Attribute disadvantages.
There are 6 Wielder Types/Roles: Warrior (crossed swords icon), Tank/Defense (shield icon), Mage (flame icon), Assassin (shuriken icon), Shooter (crossbow icon), and Support (heart icon).
We recommend that you have at least 1 well developed Wielder from each Type/Role as certain Battles limit or require specific Types/Roles.
Warriors are melee (close-range) Wielders with a balance of Physical Damage and Defense/HP stats.
Warriors include Dagoth, Kachigo, Ravi, Rei, Shun, Taketetsu, and Yuri.
Tanks are melee (close-range) Wielders with a strong emphasis on Defense and HP stats.
When a Tank/Defense Wielder has more than 30% of the Wielder’s HP, the enemies’ aggro (focus of attacks) will become fixed on the Wielder effectively giving Tank/Defense Wielders a sort of auto-Taunt.
Tanks include Bahisa, Kashu, Li Ruoyin, Mila, Osagi, Ranulk, and Vera.
Mages are ranged Wielders with a strong emphasis on Magical Damage and AOE Skills.
Mages include Antoneva, Cybil, Darvela, Elusha, Fennick, Haku, Lulu, Olucia, Ririko, Vern, Zhong Hangu.
Assassins are melee (close-range) Wielders with a strong emphasis on Physical Damage and Mobility.
Assassins include Ann, Arashi, Bacchur, Coruno, Eiruby, and Fusakan.
Shooters are ranged Wielders with an emphasis on their long range and Damage.
Shooters include Alize, Anka, Kun Yui, Niya, Saihamm, Senmo Shika, Tesla, and Yukiri.
Support are Wielders that focused on Healing and Control Skills.
Supports include Bun Azusa, Flora, Kaliyyeh, Muya, and Seth.
Tapping on a Wielder‘s thumbnail in the Select Wielder screen will open up that Wielder’s Wielder screen which includes the Overview, Power, Star Level, Divine Artifact, Kageso, Liberate, Ability, Present, and Closet tabs on the left side.
Also, you can use the left and right arrows to go to the previous or next Wielder screen.
The Overview tab shows the Wielder’s 3D Model on the left half of the Wielder screen. You can tap and drag to the right or left to rotate the Wielder’s 3D Model. Tapping on the Wielder’s 3D Model plays the Wielder’s signature motion and phrase.
The right half of the Wielder screen shows the name, nickname (in square brackets), and Attribute at the top row. The next row shows the (Battle) Power, Level, and Cost Limit. The row below that shows the Star Level. Beneath that are the 4 Skill buttons with the small numbers indicating the Skill’s level. Tapping on a Skill button shows the Skill name, level, and description. Finally, the Divine Artifact of the Wielder is shown at the bottom.
The Wielders Level is always the same as the User/Protagonist‘s Level.
The Power tab once again shows the Wielder‘s 3D Model on the left half of the Wielder screen.
The right half of the Wielder screen shows the Summary which includes Battle Power (BP), Wielder Type/Role, Damage Type (Physical or Magical), and the Stats Rating radar chart.
The Stats Rating radar chart shows you the relative ratings for your Wielder’s Defense stats, crowd-Control ability, Damage stats, Support ability, Mobility stats, and Difficulty of use.
Tapping on the Details button (bouncing downwards arrow) at the bottom right of the screen brings up the full details of the Wielder‘s Main Stats and Attribute Bonuses. Drag to scroll.
Main Stats include the following:
- Physical Power
- Magical Power
- Physical Defense
- Magical Defense
The Wielder will have either Physical Power or Magical Power depending on their Damage Type but not both (unless you allocate Divine Artifact/Relic Points to the other Damage Type).
Attribute Bonuses are percentage-based attributes that augment your Wielder’s power in various ways.
Attribute Bonus details are as follows:
- Block chance: Chance to reduce received damage.
- Pierce chance: Damage dealt has a chance to ignore target defense.
- Blessed chance: Chance to +100% healing received or shielding.
- Collapsed chance: Chance to deal stackable continuous damage to the target when dealing basic attack or skill damage.
- Combo chance: Normal attack has a chance to deal an extra normal attack damage.
- Dodge chance: Chance to avoid damage when hit by normal attack.
- Crit chance: Chance for +50% damage when dealing normal attack or skill damage.
- Time delay: Chance to convert 50% of normal attack or skill damage received into continuous damage spread over 3 seconds.
- Repeat chance: Chance to reset cooldown (CD) time for skills with a CD within 15 seconds.
- Barrier chance: When taking another damage from the same skill in 3 seconds, said damage will be reduced by a corresponding percentage.
The Star Level tab shows the Star Level on the left half of the screen.
Star Levels and Star Level Tiers
There are 4 Star Level Tiers: C, B, A, and S. Each Star Level Tier is comprised of 4 Star Levels (ex. 1-Star A, 2-Star A, 3-Star A, and 4-Star A).
Base Star Level
Each Wielder starts with a base Star Level and can upgrade to 4-Star S.
The right half of the screen shows Star Up Attribute and Wielder Skill. Star Up Attribute lists how your Main Stats will improve when you upgrade to the next Star Level. Wielder Skill shows at which Star Level the next level of your Skills will be unlocked. Tap on a Skill to see more details.
Tapping the Star Up button at the bottom right will open the Wielder Star Up screen which shows your current Star Level on the left half and which Main Stat and Skill improvements will take place by reaching the next Star Level as well as the required material to Star Up on the right half of the screen.
Star Up consumes Exclusive Shards or Soul Shards. Only the Wielder’s Exclusive Shards can be used. Star Up will consume Exclusive Shards first then once Exclusive Shards are used up, Soul Shards will be used.
Tap the Star Up button to Upgrade your Wielder to the next Star Level.
Once you reach 4-Stars for the C, B, or A Star Level Tier, the Star Up button is replaced with the Breakthrough button. Breakthrough consumes Exclusive Shards, Soul Shards, Soul Core, and a specific Kageso. Again, Exclusive Shards will be consumed first then once Exclusive Shards are used up, Soul Shards will be used. Tap the + icon to add the Kageso. If you do not own the specific Kageso required, you can purchase it from the Dark Bazaar.
Tap the Breakthrough button to Upgrade your Wielder to the next Star Level Tier.
Selecting which Wielders to Star Up/Breakthrough
Upgrading your Wielders’ Star Levels will greatly strengthen them but carefully select which Wielders to Star Up as acquiring enough Exclusive Shards and Soul Shards to Star Up all your Wielders will be quite difficult. Keep in mind that Exclusive Shards and Soul Shards are also used to Upgrade your Divine Artifacts as well.
The left side of the Divine Artifact screen shows the 3D Model, type (in red font), name (in white font), and the description of the Divine Artifact/Relic.
The right side of the screen shows the Divine Artifact/Relic Level and Stats.
Each Wielder has one unique Divine Artifact/Relic that can be unlocked when the Wielder reaches 4-Star S Star Level.
A Divine Artifact/Relic is permanently fixed to the Wielder and cannot be Released/Unlinked, used in Analysis, Salvage, or Dark Bazaar.
Divine Artifact/Relic Skill
The Divine Artifact/Relic unlocks the Divine Artifact/Relic Skill which is usually very powerful.
Tapping on the Skill button opens the Divine Artifact/Relic Skill window which shows the Skill icon, name, type (Passive or Active), description, Upgrade conditions, and how the Skill improves when Upgrade to the next Level.
Divine Artifact/Relic Upgrade
Tapping on the Upgrade button opens the Upgrade Relic window which shows the 2D image, type, name, current Level, Upgrade Improvement (what you gain from Upgrading to the next Level), and the required Upgrade Material.
Upgrade consumes Exclusive Shards or Soul Shards. Only the Wielder’s Exclusive Shards can be used. Star Up will consume Exclusive Shards first then once Exclusive Shards are used up, Soul Shards will be used.
Tap the Upgrade button to Upgrade to the next Level.
Divine Artifact/Relic Point Allocation
Tapping on the Allocation button opens the Add Relic Points window which shows the 2D image, name, currently unused Points, and the Stat categories along with the current Stat amount and Stat Level.
The Stat categories are HP, Physical Attack, Magical Attack, Physical Defense, and Magical Defense.
You can acquire Points to Allocate by Upgrading the Level of the Divine Artifact or by exchanging Ghost Dye. You can only use 25 Ghost Dye per Divine Artifact Level.
To Allocate Points, tap on the + button to the right of the Stat categories. You can tap on the – button to undo the Point Allocation before it is Saved (confirmed).
Tap the Save button to confirm the Allocation.
The Reset Points button resets all your Stat categories to Level 0 and returns all the Points used as unused Points.
Each Kageso has a Cost assigned to it ranging from 1 to 7. The higher the Kageso’s Cost, the better the attributes are. A Wielder can only equip Kageso up to the Wielder’s Cost Limit.
Click here to learn how to increase Wielder Cost Limits. coming soon.
The numbers on the top right corners of the Kageso are the Kageso’s Costs. A bouncing red arrow next to the Kageso Level indicates that the Kageso can be Upgraded.
Tap the Release All button to unequip all your Wielder’s Kageso.
Tap the Upgrade All button to Upgrade all your Kageso to their maximum available Level. Tap Confirm in the pop-up window to complete the Upgrade. Upgrade All will consume a large amount of Coin.
Tap the Link button to open the Kageso Link screen.
Equipping is called Linking and unequipping is called Releasing in Eternal City.
The left half of the Kageso Link screen shows all your available Kageso including the ones already Linked to your Wielder in a grid format that can be arranged in ascending or descending Quality, Rarity, or Cost order using the Quality, Rarity, and Cost buttons. You can also use the Filter button to Filter by Kageso Main Stats, Attribute Bonuses, and Hidden Stats.
A list of Attribute Bonus descriptions is in the Power segment above.
Tapping on a Kageso’s image will open up the Kageso’s summary showing the Kageso’s name, Cost, Level, Bound status, Protected status, Main Stats, Bonus Attributes, Kageso Inscription, Hidden Stats (if the Kageso has any), and Special (if the Kageso has any).
Tapping on the black area to the right of the Kageso image will Link the Kageso if not yet Linked or Release the Kageso if already Linked. Linked Kageso will have a Link icon and a check mark in the bottom right corner.
You can only Link up to the Wielder’s Cost Limit.
A Kageso has no limit as to how many Wielders it can be Linked to.
The recommended Main Stats to focus on for the Wielder is shown below the Kageso grid.
The right side of the screen shows the Stats Preview which lists the Wielder’s Main Stats, Attribute Bonuses, Hidden Stats, and Specials resulting from Linking the selected Kageso.
The Reset button will Release all Linked Kageso.
Tap the Confirm button to finalize the Kageso Link changes selected.
The left half of the Liberate screen shows the current Liberation Tier/Phase Level. There are 5 Liberation Tiers/Phase Levels.
The right half of the Liberate screen shows the maximum Level for the current Tier/Phase Level, the current Level and added Stats for the 3 Liberation categories: HP, Physical Power (for Physical Damage Type Wielders) or Magical Power (for Magical Damage Type Wielders), and Physical Defense + Magical Defense.
Unleash Ability Screen
Tapping on the Liberate button opens up the Unleash Ability screen.
The Unleash Ability screen is similar to the Liberate screen but it allows you to select a Liberation category to Upgrade. Selecting a Liberation category shows you the materials you can use to Upgrade it.
The materials for Liberation with the exception of Dust are acquired via Valhalla.
Click here for information about Valhalla. coming soon.
Upgrade Liberation Level
Relic Embers (S, M, L) are used to Upgrade the HP category.
Blessing Embers (S, M, L) are used to Upgrade the Physical/Magical Power category.
Pardon Embers (S, M, L) are used to Upgrade the Physical Defense + Magical Defense category.
Tapping on a material then tapping Use will consume the material to raise the Upgrade bar of the selected category. Hold the Use button to continuously consume the selected materials.
Naturally, L Embers raise more than M Embers and M Embers raise more than S Embers.
Once the Upgrade bar is full, the category’s Level will be upgraded to the next Level.
Breakthrough Liberation Tier/Phase Level
Once all the categories reach the current Liberation Tier/Phase Level’s maximum level, the Use button will be replaced with the Breakthrough button.
Breakthrough consumes Thauma Conductor, Imaginon Cube, Relic Remains, and Dust. The ratio of materials consumed depends on the Wielder’s Attribute. Spirit Wielders consume a 4:1:1 ratio, Deft Wielders consume 1:4:1 ratio, and Tough Wielders consume 1:1:4 ratio of Thauma Conductor, Imaginon Cube, and Relic Remains.
Breakthrough raises the maximum Liberation Level and increases the Wielder’s Cost Limit by 1.
The Ability tab shows the Wielder’s 3D Model and the Wielder’s Patrol, Construction, and Development Ability Points.
These Ability Points are required to fulfill the Point requirements when performing City Actions.
The left side of the Present screen shows the 3D Model of the Wielder which will react to receiving Presents/Gifts.
The right side of the Present screen shows the Wielder’s current Friendship and Fatigue. Under those are the List of Presents which is a grid display of all the Presents/Gifts that you own.
Tapping on a Present/Gift shows you the name, description and effect of the Present/Gift below the List of Presents grid.
Pay attention to the effect icon and description so that you use the correct Presents/Gifts for your needs.
Select a Present/Gift and tap the Giveaway button to give it to the Wielder.
You can give a total of 30 Presents/Gifts to all your Wielders combined per Cycle/Week.
A Wielder will only receive 5 Presents/Gifts per Cycle/Week before rejecting your Presents/Gifts commenting that is is “vexing”. When a Present/Gift is rejected, no effect is gained.
Fatigue Recovery Presents/Gifts List:
Cream Cake – Recover 10 Fatigue
Movie Ticket – Recover 10 Fatigue
Friendship Improvement Presents/Gifts List:
Bookmark – Friendship +5
Little Dress – Friendship +2
Piano Sonata CD – Friendship +5
Enameled Pot – Friendship +5
Army Knife – Friendship +8
Robot Souvenir – Friendship +5
Grape Wine – Friendship +5
Fleshy Plant – Friendship +5
Gold Bar – Friendship +5
Butterfly Brooch – Friendship +8
The Closet screen shows the Wielder‘s 3D Model which will update with each Outfit and Decor/Accessory selection.
The Closet tab shows all the Outfits you own for the Wielder.
The + button allows you to buy additional Outfits. For Outfits that you already own, you can purchase more copies of them to Dye different colors.
Tapping the Dye button takes you to the Outfit Dye screen where you can use Dyes to change the colors of your Outfit. Consume 1 Dyes to change the colors once. You can change the colors of 3 areas of the Outfit. Tap the Return button to go back to the Closet screen.
Select an Outfit and tap the Equip button to equip.
The Decor tab shows you all the Decor/Accessories that you own. Decor/Accessories are divided into Wielder specific Decor/Accessories and those that can be equipped on any Wielder.
Select a Decor/Accessory and tap the Equip button to equip.