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In order to progress through each Cycle/Week, you will need to develop the City. There are three City stats: Thauma, Tech, and Intel. Plan for what your chosen Route/Story Arc or target Ending requires with the number of Actions required in mind.

THAUMA & THAUMA BARRIER
Thauma is a source of the Wielder’s powers. Without sufficient Thauma, Wielders will not be able to enter a District with a Black Gate. This limitation is called the Thauma Barrier.
Through the Construction of Thauma Buildings, you can raise your overall Thauma. The city begins the Cycle/Week with 5 Thauma. The Thauma Barriers of each District is as follows:
Central Department 0
Campus 5
East Boulevard 10
Downtown District 10
Research Institute 20
Bayside Town 50
Old Town 100
Harbor Bay 150
During the Freedom Routes, Rachel provides you with a device that allows you to bypass the Thauma Barriers.
Click here to see a list of Thauma Buildings. coming soon.

TECH
Tech enables you to build different Buildings. Each building has a Tech requirement that needs to be satisfied to build it.
Through the Construction of Tech Buildings, you can raise your overall Tech. The city begins the Cycle/Week with 5 Tech.
Click here to see a list of Tech Buildings. coming soon.


INTEL & PROCESSING INTEL INCIDENTS
Intel is required to Process Intel Incidents via the Intel Center.
The Intel Incidents occur starting from the beginning of Day 5 (the third in-game Day). Before the beginning of each in-game Day starting from Day 5, the Intel Center window will pop up. You can select which Intel Incidents to Process if you have enough Intel. You can also access the Intel Center at the top left corner of the City View throughout the in-game Day to Process Intel Incidents.
Intel Incidents are as follows:
Kageso gossip
Central Department received information about a certain Kageso
Randomly discover a Kageso
Costs 20 Intel to Process
Street News – Traffic light error
The traffic signs in the city have lost function, we should deal with the problem.
On the next day, serious traffic problem may appear, increasing the required Patrol of a certain district by 6.
Costs 10 Intel to Process
Street News – Rumor
Rumors about the Commander is going rampant in the city
Tomorrow, all Wielder’s Friendship will drop 5
Costs 35 Intel to Process
Street News – Spreading Epidemic
Some are saying that a flu epidemic is under way, and will spread to the town tomorrow.
Tomorrow, all Wielder’s Fatigue will drop 5
Costs ? Intel to Process
Spatial Movement – Thauma barrier enhancement
Due to unknown cause, the Thauma barrier of the area is gaining strength
on the next day, the damage and HP of all combat districts by 15%
Costs 45 Intel to Process
Spatial Movement – Unstable Black Gate
Unstable Black Gate pulsation detected, there is a possibility of beast invasion
Monsters will destroy a random Thaumaturgy, Research or Intelligence building in the next day.
Costs 15 Intel to Process
Spatial Movement – The beast’s vengeance
Suspicious beast discovered, it seems to be planning to take revenge on a wielder
On the next day, one of your wielder will be attacked, reducing fatigue by 20
Costs 30 or 60 Intel to Process
Hiro’s Action – Harbor Bay Black Core information
Some intel showed that Hiro will invade the Old Town to seize the Black core
Hiro will take the Harbor Bay and the Black Core next day
Costs 60 Intel to Process
Note: Although it says that Hiro will invade Old Town, it is actually Harbor Bay that he will invade and take the Black Core from.
Hiro’s Action – Old Town Black Core information
Some intel showed that Hiro will invade the Old Town to seize the Black core
Hiro will take the Old Town and the Black Core next day
Resolving costs 60 Intel
Event Intel Incidents are as follows:
Street News – White Feather’s Calling
Bahisa can feel and draw out the power of the White Feathers within her.
White Feather Value increased by 10.
Costs 60 Intel to Process
Raising Intel
Through the Construction of Intel Buildings, you can raise your overall Intel. The city begins the Cycle/Week with 5 Intel.
Click here to see a list of Intel Buildings. coming soon.